I think with the current 3-sigil increase, and if they made them only sellable to npcs, it would improve the situation a ton.
It would increase the supply of sigils to the npc trader, which would adjust the price to the supply and demand sigils. They would still be pretty expensive (I'm thinking 5-10k?) but not as horrendous as the 100k prices you've seen.
Guild Wars is about competition. Winners of that HoH do deserve that guild hall more than guilds with just the loot. But should only top-tier guilds be able to hoard the sigils or sell them? If this were the case, why have a sigil trader npc? It wouldn't have existed in the first place.
I think that the excessive price of sigils is one of the reasons the economy is wavering about... unlike material traders, which have a steady supply, sigil traders have none, so it's all up to some guilds to make up their own inflated prices.
For now, I'll keep trying my hand at the HoH until a real solution is achieved.
|